package gclib;

/**
 *
 * @author Jason
 */
public class NonPlayable extends Character{
	private Abilities abilities = null;

	public NonPlayable(int STR, int CON, int DEX, int INT, int WIS, int CHA) {
		abilities = new Abilities(STR, CON, DEX, INT, WIS, CHA);
	}


	@Override
	public Abilities getAbilities() {
		return abilities;
	}

	@Override
	public Equipment getEquipment() {
		throw new UnsupportedOperationException("Not supported yet.");
	}

}
